package org.vogelsk.blue.auxillary;
/**
 * Simple three dimensional matrix, to hold levels (represented as brick rows, number being hitpoints of the brick. If 0, brick will not be placed there)
 * @author dejan.dosic
 *
 */
public class BlueLevels {

	
	public static int[][] LEVEL_1 = {{0,0,0,0,1,0,0,0,0},{0,0,0,0,0,1,1,0},{0,0,0,1,1,0,0,0},{0,0,0,1,0,0,0,0},{0,0,0,0,0,0,0,0}};
	public static int[][] LEVEL_2 = {{0,0,0,0,1,1,0,0,0},{1,0,0,1,0,1,1,0},{0,1,1,1,1,0,0,0},{0,0,1,1,1,0,0,0},{0,0,1,1,0,0,0,0}};
	public static int[][] LEVEL_3 = {{0,0,3,1,1,0,0,1,1},{0,0,0,0,0,1,1,0},{1,0,1,0,1,1,0,0},{1,1,0,0,1,0,0,0},{1,1,1,1,0,0,0,0}};
	public static int[][] LEVEL_4 = {{2,2,3,1,1,1,1,1,1},{0,0,4,4,4,1,1,0},{1,1,1,1,1,1,0,0},{1,1,1,1,1,0,0,0},{1,1,1,1,0,0,0,0}};

	public static int[][][] LEVELS = {LEVEL_1,LEVEL_2,LEVEL_3,LEVEL_4};
}
